var marker = new THREE.Object3D(); scene.add(marker); marker.add(sailboat1); marker.add(camera); document.addEventListener('keydown', function(event) { var code = event.keyCode; if (code == 37) sailboat.position.x = sailboat.position.x-40; //left if (code == 39) sailboat.position.x = sailboat.position.x+40; //right if (code == 38) sailboat.position.z = sailboat.position.z-40; //back if (code == 40) sailboat.position.z = sailboat.position.z+40; //forward if (code == 67) wind = !wind; // C to Spin } ) ;